Version 1.6 Update ___________________________________________________________
The update I'd been wanting to do for a long time: 3 weeks of hard work, over 300 mergers... At last I've arrived at the foundations of the model I'd originally envisaged. There's still room for improvement, but now I'm going to concentrate on the 'production' part and make it a more specific tool for people in the business, or for my students and friends.
Thanks to Duskfallcrew for his support on KO-FI, it means a lot to me to have the recognition of the people you love. Thanks also to Marc Quentel and Thomas from Stablediffusion.org for your precious advices. This is probably Cheyenne's last public update, so make the most of it! Subsequent updates will be discreetly passed on to my followers.
Thank you for all the encouragement I've received and those who've posted in the gallery. You are beautiful and brave. I love you all!
>So what's new?
A massive update of styles and flexibility (this involves better management of the CFG, which now plays an essential role! From 1.5 (rougher, sketchy) to 4-5 (good medium mix) to 7-8 (more contrast, flatter, outline)... and also more realism (so comics, or graphic novels illustration are the basic keywords for using <em>Cheyenne</em>1.6)
- Able to go from a painting style to flat colour, with or without outline, all the usual keywords are present: painting, comics, outline, ink, drawing, etc...
More influence on the style of European comics: Hergé, Spirou, Franquin, Uderzo, Gibrat, Moebius, etc. are now recognisable. There's a bit of Manga, but very little: Ghibli, Junjo Ito, Makoto Shinkai, etc. )</p><p>I'll leave you to explore the rest! It seems to me that the model is more complex but also more extensive than the previous version. I hope you'll show me in the gallery...
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